Preparing Burn2.0


Here we are! The Burn2.0 is near to start and from backstage it is already started with limited access for builders. Yes I must say, it’s a bit sad to remember that great past versions of same inspiration manifestation as Burning Life 2009 (6 editions) with an incredible and neverseen all linked park expo with 32 sims of Second Life gived from Linden Labs, the past magnificent event of Art into the metaverse BLife with great staff art organizers expert as White Lebed that I like to remember for her great work of past editions, she gave also her point of view about what happened in this last summer transition between the two different concepts editions. Now the new Burning Man (RLife) inspired event become Burning 2.0 and it is composed from  6 sims but all private owned on new organization that obviously needs to grow up in the next years. So it seems to found a new idea order, to plan into a different point of view, where everybody needs to pay (this year now it is 8000 ld for a plot standard) for a plot area 32 x 32 mt with 351 prims, and usual many rules, limits as do not use huge prims, no rezzer with temp prims, no large use of sculpts, huge scripts, for builders and  no commercial logo, no selling, respect of SLife TOS policy, ect.

I can see actually some good well known artists presences as Bryn Oh, AM Radio, Soror Nishi, Ub Yifu, Betty Tureaud, Maryva Mayo, Miso Susanowa, Wizard Gynoid, Sledge Roffo, Gracie Kendal, Chipley Chippewa, Maya Paris, Solkide Auer, ect. many are new too so we can have a little but good artists selection in this, we can say, a new born event and a new seed of relevant art events into metaverses, I am sure we will see great things in the future.

So this year almost all plots are with payment fees, 25 with lottery 100 ld. price and 12 free plots with Theme Assignement. So my symbiont Xaan Allen won a plot at the lottery for random lucky avatars! And I putted in 2 friends as cobuilders Shanti Yutani and Dixit Writer.

Here is the list of the Lottery winners:

Plot Lottery Winners!

Ara Voom
Buddy Deed
Caro Fayray
Cataplexia Numbers
Charity Baroque
Danie Jameson
Eisie Etchegaray
ginny Noyes
Heaven Lacey
Ilianexsi Sojourner
Jaxie Oceanlane
Lauston Oh
Liz Gealach
Majique Merlin
Miso Susanowa
Neeks Karu
paramparamm Papp
Pete Jiminy
Rox Arten
Shendara Destiny
Snurky Snoodle
Sporty Tone
Tozh Taurog
Xaan Allen
Zipper Moomintoog

UPDATE My Final Installation:

Ignis Homo – Man of Fire

burn 2.0  Xaan Allen (Merlino Mayo) installation

burn 2.0 Xaan Allen (Merlino Mayo) installation

Title of mine installation at Burn2 :
Ignis Homo – Man of Fire –
The giant Man of Fire is the “power”, he is standing on a transparent city made of rust buildings under fire, the shadow men’s army try to climb and to conquest the giant, but they fail, they are trapped into the buildings and become black shapes, the few that reach the top are throwed away in the sky by the hands of power. The Sun is a Machina, a metal sphere constantly moving, it’s the symbol of the technologic perfection but also of a beautiful cage.

author: Xaan Allen (Merlino Mayo alt Symbiont)
(cobuilders Dixit Writer and Shanti Yutani)

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Merlino Mayo’s Blog by Merlino Mayo is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.

Exquisite Corpse Tower by Merlino Mayo & Shanti Yutani artists, Working Progress at SLife 7 Birthday


The “Exquisite Corpse Tower” project is an art installation and game creative procedure by Merlino Mayo and shanti Yutani at the Second Life 7 Birthday (opening 21-6-2010) SL7B

“Exquisite Corpse Tower” is an Art Installation built up with a Game Procedure that originates from a famous Surrealist game, so here we would like to show the idea of a composition where the creative process will be perfectly shared between two artists into virtual worlds of Second Life. As the original concept of the ‘game’, we will being allowed to see the end of what the previous has done, adding his work to the built structure as a growing tower 3d, in the previously selected space, level after level just to the end of prims and days; Each last step, will be hidden using “red or blue” temporary boxes, except for the final parts showed as visible slices with end shapes and colors. We will celebrate the comunication and the new Digital Surrealism.

You can visit it from here:

http://slurl.com/secondlife/SL7B%20Marvelous/54/247/22

http://sl7b.wordpress.com/2010/06/30/day-10-of-sl7b-wednesday-june-30/

When you’ll visit the E.C.Tower remember to put sounds on, and fly into the structure slowly. Each turn level is made from Merlino and Shanti with different features, sounds, lights, colors, sensors, ect.

If you like to built your Exquisite Corpse Tower you can use these simple rules or make your own variations.

The RULES of the “Exquisite Corpse Tower” Game Project at Second Life 7 Birthday:

a) 2 players

b) We had a start lot made of 30×30 meters with a 234 prims.
It is our sheet of paper.

c) We will create a Tower 70 meters high, 7 levels. Each Level is composed from 4 cubes (10x10mt each) in 2 colors. Colors must be alternate. One player has got one color, blue or red.

d) Each Level is composed of 2 turns for player, in his turn the player can rez 16 prims splitted as he like in the space of 2 standard cubes of 10x10mt. The start is from quote Zero mts, and go to high growing till 70 mts.

e) Is permitted to go out a bit of our cube, this could give some little refer points to the other player.

f) Empty the mind and start to built fast as possible, with prims, colors, sounds, ect.

g) Numbers:
16 prims x 7 levels = 112 total prim for 1 player
The player can split 16 as he like, but needs at least to left 1 prim in 1 cube, its possible to avoid use of 2 prims max for turn but these are not usable for next turns but just for final decorations.

224 total prims for both 1 game.
Left prims will be used to built signs, info-givers, plants, ect.

h) At the end of each turn the player must take his 2 cubes completely opaque to hide his work. The game start from zero meters to 70 meters. At the end of the 14 turns, players will take off the cubes red and blu so the World can see the whole Installation! This is a very exciting moment for the players!

Let’s Roll!

by Merlino Mayo & shanti Yutani

Special Thanks to:
André Breton, Yves Tanguy, Marcel Duchamp, Jacques Prévert, Benjamin Peret, Pierre Reverdy, Max Morise, Joan Miró, Man Ray, Simone Collinet, Tristan Tzara, Georges Hugnet, René Char, Paul Éluard, and Nusch Éluard.

To better understand the old famous game here you see some Reference Links:

http://www.drawandfoldover.com/

http://www.exquisitecorpse.com/definition/

http://jabcstudio.com/pages/corpse.php

http://www.babellibrary.com/cadavreexquis.cfm

http://read.gov/exquisite-corpse/

Something more about our working progress:

Following here you can see a slow flickr show about the steps of the working progress we did in SL7B to built our Equisite Corpse Tower, first it starts with the transparent structure with Red and Blue boxes (10×10 each) and after you can notice the boxes become opaque with just little art parts going out.

It was not simple to find each game turn of construction the same place from where to snapshot.

At last steps you can see the cubes Red and Blue go away and left the scene to the real final structure construction, it was a great moment for us! We didn’t knew how it will look finally! And we were so proud of the final result and we didn’t imagine a so good balance into the many different scultures. For us a great and intersting final effect.

Creative Commons License
Merlino Mayo’s Blog by Merlino Mayo is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.