Metamorphoses


Metamorphoses by Merlino Mayo at LEA – Full Sim Project – 1st turn – 2011-2012 Show Open till 15 March 2012.

First of all I want to thank LEA (Linden Endowment for the Arts) and The LEA committee (Bryn Oh, Dancoyote Antonelli, Dekka Raymaker, JayJay Zifanwe, L1 Loire, Sasun Steinbeck, Solo Mornington, Werner Kurosawa, PatriciaAnne Daviau -advisor-) who trusted me and other artists (Artistide Despres, Charlotte Bartlett, comet Morigi, Freewee Ling, Glyph Graves, Harter Fall, Merlino Mayo, Mikati Slade, Misprint Thursday, Oberon Onmura, RAG Randt, Secret Rage, Selavy Oh, Sowa Mai, Ux Hax, Zachh Cale) for the first round LEA Land Grants to give me the opportunity to use a big space as a full sim to express my art.

Taking inspiration from the 1st book and a few of other episodes of the “Metamorphoses”, word that from greek means “change of shape”, written in latin by Publius Ovidius, this new project aims to build a path of multi levels within an allegorical vision related to the current age of crisis and transformation of human beings and our society.

Mannerism's most famous fresco: Giulio Romano's illusionism invents a dome overhead and dissolves the room's architecture in the Fall of the Giants.

The way to see the whole work would formally very different but conceptually similar to the fresco dedicated to the “Fall of the Giants” by Giulio Romano in the Palazzo Te in Mantua (Mantova), where the representation becomes a metaphor of the times lived and precarious power and human ambitions; So going on other examples are possible like the trasformations of Aracne, Daphne, Icarus, Heliades sisters, Medusa, ect. The outer and inner change of form and substance of living beings and their natural relationships into something different, new and unexpected, from the creative process naturally with technology through the lens of the symbolism of Myth and the squared glass of Science.

It is very interesting to see the origin of name Palazzo Te: “The famous villa, designed for parties, receptions and “idleness” of the Duke of Mantua, was built on an island in direct contiguity with the city center, known since the Middle Ages Tejeto, or Te. The hypothesis most likely derive from the term ’tilietum’ (place of linden trees) or from the Celtic ‘tezza’ linked with Latin ‘atteggia’ in english ‘attitude’, both meaning ‘hut’.” *from

Obviously the project is not complete about the whole huge Ovid’s work, and in start I’ve done just some main episodes, but my intention is to work on it in future, it will take time for sure. Stay tuned.

Merlino Mayo

Book I: Cosmogony, Ages of Man, Gigantes, Daphne;

0  Metamorphoses – Start point “Palazzo Te,  Mantova” 
http://slurl.com/secondlife/LEA27/128/151/23

1  Metamorphoses – I – Cosmogony – The Creation of Universe
http://slurl.com/secondlife/LEA27/130/66/4042

2  Metamorphoses – II – Cosmogony The Elements – EL MENTUM (2010)
http://slurl.com/secondlife/LEA27/128/137/3893

3  Metamorphoses – III – Cosmogony – The Creation of Sea and Sky
http://slurl.com/secondlife/LEA27/216/134/3565

4  Metamorphoses – IV – Ages of Man – The Golden Age of Man
http://slurl.com/secondlife/LEA27/138/149/3215

5  Metamorphoses – V – Raise of Giants
http://slurl.com/secondlife/LEA27/149/204/2803

6  Metamorphoses – VI – Fall of Giants
http://slurl.com/secondlife/LEA27/126/129/1078

7  Metamorphoses – VII – Daphne
http://slurl.com/secondlife/LEA27/128/50/1534

Some references:

LEA lindenarts.blogspot.com, LEA www.lea-sl.org, Metamorphoses Illustrations First Book, Latin Original Texts, Book I in Latin, english text, virtual tour into the Room of the Giants.

Exquisite Corpse Tower by Merlino Mayo & Shanti Yutani artists, Working Progress at SLife 7 Birthday


The “Exquisite Corpse Tower” project is an art installation and game creative procedure by Merlino Mayo and shanti Yutani at the Second Life 7 Birthday (opening 21-6-2010) SL7B

“Exquisite Corpse Tower” is an Art Installation built up with a Game Procedure that originates from a famous Surrealist game, so here we would like to show the idea of a composition where the creative process will be perfectly shared between two artists into virtual worlds of Second Life. As the original concept of the ‘game’, we will being allowed to see the end of what the previous has done, adding his work to the built structure as a growing tower 3d, in the previously selected space, level after level just to the end of prims and days; Each last step, will be hidden using “red or blue” temporary boxes, except for the final parts showed as visible slices with end shapes and colors. We will celebrate the comunication and the new Digital Surrealism.

You can visit it from here:

http://slurl.com/secondlife/SL7B%20Marvelous/54/247/22

http://sl7b.wordpress.com/2010/06/30/day-10-of-sl7b-wednesday-june-30/

When you’ll visit the E.C.Tower remember to put sounds on, and fly into the structure slowly. Each turn level is made from Merlino and Shanti with different features, sounds, lights, colors, sensors, ect.

If you like to built your Exquisite Corpse Tower you can use these simple rules or make your own variations.

The RULES of the “Exquisite Corpse Tower” Game Project at Second Life 7 Birthday:

a) 2 players

b) We had a start lot made of 30×30 meters with a 234 prims.
It is our sheet of paper.

c) We will create a Tower 70 meters high, 7 levels. Each Level is composed from 4 cubes (10x10mt each) in 2 colors. Colors must be alternate. One player has got one color, blue or red.

d) Each Level is composed of 2 turns for player, in his turn the player can rez 16 prims splitted as he like in the space of 2 standard cubes of 10x10mt. The start is from quote Zero mts, and go to high growing till 70 mts.

e) Is permitted to go out a bit of our cube, this could give some little refer points to the other player.

f) Empty the mind and start to built fast as possible, with prims, colors, sounds, ect.

g) Numbers:
16 prims x 7 levels = 112 total prim for 1 player
The player can split 16 as he like, but needs at least to left 1 prim in 1 cube, its possible to avoid use of 2 prims max for turn but these are not usable for next turns but just for final decorations.

224 total prims for both 1 game.
Left prims will be used to built signs, info-givers, plants, ect.

h) At the end of each turn the player must take his 2 cubes completely opaque to hide his work. The game start from zero meters to 70 meters. At the end of the 14 turns, players will take off the cubes red and blu so the World can see the whole Installation! This is a very exciting moment for the players!

Let’s Roll!

by Merlino Mayo & shanti Yutani

Special Thanks to:
André Breton, Yves Tanguy, Marcel Duchamp, Jacques Prévert, Benjamin Peret, Pierre Reverdy, Max Morise, Joan Miró, Man Ray, Simone Collinet, Tristan Tzara, Georges Hugnet, René Char, Paul Éluard, and Nusch Éluard.

To better understand the old famous game here you see some Reference Links:

http://www.drawandfoldover.com/

http://www.exquisitecorpse.com/definition/

http://jabcstudio.com/pages/corpse.php

http://www.babellibrary.com/cadavreexquis.cfm

http://read.gov/exquisite-corpse/

Something more about our working progress:

Following here you can see a slow flickr show about the steps of the working progress we did in SL7B to built our Equisite Corpse Tower, first it starts with the transparent structure with Red and Blue boxes (10×10 each) and after you can notice the boxes become opaque with just little art parts going out.

It was not simple to find each game turn of construction the same place from where to snapshot.

At last steps you can see the cubes Red and Blue go away and left the scene to the real final structure construction, it was a great moment for us! We didn’t knew how it will look finally! And we were so proud of the final result and we didn’t imagine a so good balance into the many different scultures. For us a great and intersting final effect.

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