NATURAE Opening at MiC Musei in Comune di Roma (1st Part)


The Opening was on Monday 28 March 2011 at  1:30 SLT – 22:30 to MiC –

Museum of Rome
IMAGIN@RIUM: Merlino Mayo – “NATURAE”

“Naturae” literally means “of Nature”, born out of the root ‘natus’. Nature, the creative force, is also the forgotten matrix source, and is a system of natural laws which determine and control the entire universe and all of its elements and living beings.

Official Blog of Rome's Museums - MiC Musei in Comune di Roma

Official Blog of Rome's Museums - MiC Musei in Comune di Roma

Because of man being blinded by his technological prowess, this has now fallen into oblivion and become a shadow of the past but which now resurfaces unexpectantly from this hidden immortal line of continuity.
In this installation, Merlino Mayo follows this theme of Man having turned away from this integral  part of himself and who now turns and is again confronted by it. A meeting with Lex Naturae, with this shadow part, still ever present in our DNA (internal) and our environmental domain (outdoor), and that, as a latent virus, re-emerges in a disturbing way.

NATURAE 4th ELEMENT EARTH Photo by ChrisTower Dae

NATURAE 4th ELEMENT EARTH Photo by ChrisTower Dae

The path of “Naturae” starts with a solid and impressive sculptures such as: Life’s Lines – (Life Line), huge Ley Lines, etc. calling upon the visitor through a more active exploration into a dialogue with our existing environment and the surrounding seas, rocks and light.

Then at a higher altitude the installation changes through different levels within this enormous dream and the visitor will be overwhelmed by these elements in a purely symbolic, metaphysical, surreal and free exploration, where we can allow ourselves be safely and pleasantly lost.

The video installation will be part of the “IMAGIN@RIUM” which, together with those of other facilities of the MiC, will occupy a position at MACRO – Museo d’Arte Contemporanea in Rome.

Entrance of MiC SIM

http://slurl.com/secondlife/MiC/204/156/40

a great video by ColeMarie Soleil

How to visit the installation in these days follow these slurl coordinates:

– N A T U R A E –     5 levels

*** LEVEL 1 ***

The Beach Start Point
http://slurl.com/secondlife/MiC/124/151/21

“Life Line” Sculpture
http://slurl.com/secondlife/MiC/154/252/34

“The Giant Kybernetes”
http://slurl.com/secondlife/MiC/114/222/24

“Source”
http://slurl.com/secondlife/MiC/123/167/20

ELEMENT FIRE – “The Man of Fire”
http://slurl.com/secondlife/MiC/159/180/37

“The Climbing”
http://slurl.com/secondlife/MiC/146/134/27

“Tsunami” – The Big Wave
http://slurl.com/secondlife/MiC/45/243/20
– on the Wave
http://slurl.com/secondlife/MiC/19/209/39

*** LEVEL 2 *** – ELEMENT  METAL

http://slurl.com/secondlife/MiC/156/130/921

*** LEVEL 3 *** ELEMENT  WOOD

http://slurl.com/secondlife/MiC/126/149/1626

-Wood the base
http://slurl.com/secondlife/MiC/127/153/1591

*** LEVEL 4 *** ELEMENT EARTH

http://slurl.com/secondlife/MiC/117/166/2401

*** LEVEL 5 *** ELEMENT WATER

http://slurl.com/secondlife/MiC/134/185/3102

* Teleports to follow the installation complex are one little red man to go on the next level, and one blue little men to go back one level
** for a good light I suggest EUPHORIA sunset 2  (Sky preset)

Italiano:

* Attenzione! *** i Teleports per seguire il complesso dell’installazione sono il piccolo Uomo Rosso per avanzare di 1 livello, e l’Uomo Blu per tornare indietro di un livello. Il primo teleport e’ qui: http://slurl.com/secondlife/MiC/204/156/40

segui gli omini rossi per la visita.. ****

Lunedi 28 marzo 2011 alle ore 22.30 ita – 1:30-SLT al MiC – Musei di Roma Capitale
IMAGIN@RIUM: Merlino Mayo – NATURAE

“Naturae” letteralmente  “della Natura”,  ciò che da essa nasce (natus) e ne fa parte.
La Natura, la forza creatrice, è anche l’origine matricale dimenticata dagli uomini; il sistema delle leggi naturali che condizionano e controllano l’intero Universo, tutti i suoi elementi e gli esseri viventi.
L’uomo con tutto il suo genio tecnologico, è caduto nell’oblio di ciò che lo ha generato come un ombra dimenticata nel passato che riaffiora continuamente e inaspettatamente nel presente.
In questa installazione Merlino Mayo ripercorre il tema dell’Uomo che si è allontanato da una parte importante di se stesso, che affronta l’incontro con la Lex Naturae, con la sua ombra, sempre presente nel suo DNA (interno) e nell’ambiente circostante (esterno), e che come un virus latente riaffiora in modo anche traumatico.

NATURAE 3rd ELEMENT WOOD photo by ChrisTower Dae

Si inizia quindi il percorso “Naturae” con delle solide e imponenti sculture come ad esempio: Life Line – (Linea della vita), The Big Kybernetes, etc. che esortano il visitatore ad una esplorazione più attiva. Un dialogo con  l’ambiente preesistente e circostante dell’isola, con il mare, la roccia e la luce.
Successivamente, salendo in quota, il percorso cambierà e ci si troverà tra i vari livelli onirici e gargantueschi all’interno dei quali verrete sovrastati dagli elementi in una dimensione puramente simbolica, metafisica e surreale, in libera esplorazione dove perdersi piacevolmente è auspicabile.

Il video dell’installazione farà parte del progetto “IMAGIN@RIUM” che, insieme a quelli delle altre installazioni del MiC, occuperà una postazione al MACRO – Museo d’Arte Contemporanea di Roma.

inizio percorso:
SLURL: http://slurl.com/secondlife/MiC/204/154/40

* per una buona luce suggerisco  EUPHORIA sunset 2  (Sky preset)

Foto di Musei in Comune


Foto di ChrisTower

References:

http://nwn.blogs.com/nwn/2011/03/coleys-world-merlino-mayos-naturae.html

italian language:

http://museiincomuneroma.wordpress.com/2011/03/29/mic-naturae-di-merlino-mayo-le-foto/

http://slartgroup.blogspot.com/2011/03/delluomo-della-natura_29.html

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The Metro of Milan meets Virtual Worlds (1st Part)


Some time ago I was called to partecipate at the intersting project born from a Bruno Aliprandi idea, (informatic responsable at the Accademia di Brera) involving the Metropolitane ATM di Milano and the Politecnico di Milano in partnership with The sim of ImparafacileLearning Project (Imparafacile Runo aka Giovanni Dalla Bona ) with the Brera Academy of Fine Arts in collaboration with the Municipality of Milan, ATM and the master named MIND (London Network for Design) with prof. Ezio Cuoghi.
I am working here as artist and structural builder on this project in line with my targets to look for a good link between Virtual Worlds and Real Life, because I am sure this is the most important step we are going to reach next years with Technologies developping and Social-Creative comunications.
This really intersting experiment was studing the chance to put real installations into the Metro Stations in the city of Milan, such as Porta Venezia and later in Porta Garibaldi , in Italy this kind of projects are so few, so I feel really proud to have been called to take part of it as a pioneer. These installations boxes with monitors and connected computers will be able to let interact travelling citizens to the virtual worlds reality, and to see meetings, art students working, ect.
My part, was to plan a complex project structure to give space, expo areas and auditorium place into the Second Life area, so that become a real social media network. I want to thanks also Dixit Writer, called for the scripts develop of interactive installations to show the art works.

Stay tuned!

Merlino Mayo

Here some snapshots from the progress into Real Life:
http://imparafacile.ning.com/photo?xg_pw=&page=4


Here are my snapshots into Second Life at imparafacile SIM:

Here is my first structural project explanation with voice to Real Life students with my alt symbiont Xaan Allen, from SL to RL classrooms with projector:
http://imparafacile.ning.com/photo/album/show?id=2441770%3AAlbum%3A13360&xg_source=activity

presenzatione primo progetto

Students from Brera at work and learning into SLife:
http://imparafacile.ning.com/photo/primi-passi-del-master-mind-93?context=album&albumId=2441770%3AAlbum%3A12357

Here you can find an intersting article from

http://virtualworldsmagazine.wordpress.com/2010/07/15/milano-second-life-in-metropolitana/


I put this Google Translated version here:

“Milan: Second Life in Metro  July 15, 2010

The virtual art arrives in the real world. After a thousand times spoken of as situations, environments, real creations are finished sublimated into virtual reality, now it is the virtual is taking a little revenge. Starting from today, in one of the main stations of Milan, Porta Venezia, commuters can enjoy the city on a screen set up for the occasion, a video that presents a rotating series of artistic photos from Second Life.

Behind this unusual project is the Brera Academy of Fine Arts (in collaboration with the Municipality of Milan, the Milan Triennale and Adi – Association for Industrial Design) at the end of April 2010 has opened a second level master named MIND (London Network for Design), under the direction of prof. Ezio Cuoghi. The Master with the aim of training new professionals able to design artistic works, cultural and service in the fields and in the relational spaces of a city, combining the expertise on new technologies to the creative and artistic aesthetic of new languages. Here, then, that the Academy of Fine Arts in Milan has shown an uncommon breadth of vision, particularly through the opening in this sense the IT manager Bruno Aliprandi, motor initiative, which saw new potential in Second Life and an art world still little regarded by the media but actually very rich and vibrant. After a series of lessons that have students in the metaverse Judah, is therefore the first results. Metro will be visible on the screen shots within the virtual world and then retouched with specific graphics programs is that of students Mind virtual artists ‘pure’ well-known in the art world of Second Life, in a stimulating comparison between sensitivity art. But it is only the first step of a project much wider. In September, a similar initiative will be involved with the underground station of Porta Garibaldi, while other initiatives will take the direction of interactivity and dell’immersività with repercussions both in the real world in the virtual world. The contact person for the project within Second Life is Imparafacile Runo, trainer for years using the Metaverse as a platform for e-learning. His is the island (Imparafacile Island) made available to students of the Master. Beside him the Mayo Merlin builder who’s working environment for meetings and exhibitions for the gallery and Free Art of the undersigned for advice on virtual artists.

With a little ‘delay with respect to certain foreign reality more careful, we can therefore say that finally even in Italy the art virtual begins to arouse some curiosity outside of the environments in which it is born. After the exhibition Michelangelo architect in Rome, which saw the City of Rome sponsor a window into the Metaverse with an installation dedicated to designs by Michelangelo, and Viareggio Art Project, in collaboration with the Museum of Metaverse with Museums of Villa Pauline Bonaparte in Viareggio, so here is that through the Milan Brera Accedemia became aware of that offer exciting possibilities for experimentation in new media, giving new life to contemporary art.”

Text taken from:

http://virtualworldsmagazine.wordpress.com/2010/07/15/milano-second-life-in-metropolitana/

Google Translated

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