Pirats La Criee Art Gallery, SAS La Rochelle my permanent installation on the walls


English

The last october-november 2010 I was really happy to be called to give my contribute of a new Gallery for Pirats “La Criee  Art Gallery”, SAS La Rochelle with a permanent installation outside in the walls and water, roof, ect.
So when I work on a new installation, my usual procedure is, if possible, to adapt to the situation that I find on the site. I think it is important that the artist try to find a form of dialogue, where possible, with the site, its present activities, etc.. trying to maintain my style and my intrinsic message that I want to give, to tell, at the time with my installation. Here is exactly what happened, and for the friendship and above all respect I feel for the work and the great contribution they give to the art making in the virtual worlds of Second Life, Nathalie Gobé (merlina.rokocoko) and Jean-Marc Larroque (Newbab Zsigmond) with the Pirats staff. I have been pleased and honored to leave my little sign and contribution art.

The installation tells a story to which I always keep a lot, because it is deeply tied to the meaning and the birth of my men, particularly blacks and red. There is a starting point and an ending, the story of a conquest or rather the moment when men blacks are trying to conquer the man of Fire, power, the red giant at the top of the In this case the roof, the most high part of the building.
The scene consists of many sculptures men located so as to give just the idea of action in motion, with their apparent reproduction is always the same but in various differents positions and sometimes even of different sizes. The study of the various points of view is always very important to me, and therefore the overall effect of the resulting benefit, as the final result on the observer. So to give some examples, the red man who represents the power of Fire, located at the top that is imposed on the observer is below, above it, and this effect I have emphasized my blacks shrinking slightly closer to the Red. This has created a technical problem that prompted me not to use the sculpt and to replace men made of simple prims, well with small and simple prims, numerically more heavy for the final bill, but much more stable and precise for correct viewing.

Otherwise, another point of view by the water, should give the idea of moving and confused crowd, a mass, a silent and stealthy army in the night is the best time to attack the stronghold of man’s power of Fire Red . In this case, I paid much attention to the position of every black man, trying to make the outlook is seen from the water front, almost seemingly confused, to multiply and maximize the effect of a mass movement, an army of men ant in the perpetual motion of the instantaneous photograph in three-dimensional sculpture.

Finally, the genesis of action in this case is in the water, which is dear to me, it is ideal to set against the end with the opposite and complementary element of fire. The general idea that early attention is that of propagating random and natural, where you can sense a movement, asymmetrical, natural, remember that the manual is the man who seemingly chaotic and random nature of that in my philosophical view is contrary to what appears a Cosmos in the Chaos.

to visit it: http://slurl.com/secondlife/SAS%20La%20Rochelle/97/127/22

Italiano

Quest’ultimo ottobre-novembre 2010 son stato molto felice di essere chiamato a dare il mio contributo alla nuova Galleria dei Pirats “La Criee Art Gallery”, SAS La Rochelle con una mia installazione esterna permanente, fuori sulle mura, l’acqua, il tetto, ecc.

Quando lavoro ad una nuova installazione, la mia procedura abituale consiste, se possibile, nell’adattarmi alla situazione che trovo sul luogo. Credo sia importante che l’artista trovi una forma di dialogo, per quanto possibile, con il sito, le sue strutture, le sue attivita presenti, ecc. pur mantenedo il mio stile, e il mio messaggio intrinseco che desidero dare, raccontare, al momento con la mia installazione. Qui è successo esattamente questo, e per la amicizia ma soprattutto stima che provo per il lavoro e il contributo all’arte che fanno, Nathalie Gobé (merlina.rokocoko) and Jean-Marc Larroque (Newbab Zsigmond) e il loro staff Pirats, ne sono stato contento e onorato, di lasciare un mio segno e contributo artistico.

L’installazione racconta una storia alla quale tengo sempre molto, perchè profondamente legata al significato e alla nascita dei miei omini, in particolare i neri e il rosso. C’è un punto di partenza e un punto di arrivo, la storia di una conquista o meglio il momento in cui gli uomini neri o uomini ombra cercano di conquistare il potere dell’uomo di fuoco, il gigante rosso sulla sommità dell’azione, in questo caso sul tetto piu’ alto dell’edificio.


La scena è formata da molte sculture posizionate in modo tale da dare subito l’idea di una azione in movimento, con la loro apparente riproduzione sempre uguale ma in posizioni sempre diverse e talvolta anche di dimensioni diverse. Lo studio dei vari punti di vista è sempre per me molto importante, e quindi anche l’effetto generale che ne deriva, come risultato finale sull’osservatore. Quindi per fare degli esempi, l’uomo del Fuoco che rappresenta il potere, situandosi in alto si impone sull’osservatore che sta in basso, sovrastandolo, e questo effetto l’ho accentuato rimpicciolendo leggermente i miei neri vicini al Rosso. Questo ha creato un problema tecnico che mi ha suggerito di non usare le sculpt e di sostituire gli uomini piu’ piccoli con prim pure e semplici, numericamente piu’ pesanti per il conto finale, ma molto piu’ stabili e precise per la corretta visualizzazione. Altrimenti un altro punto di vista vicino all’acqua, deve dare l’idea di moltitudine confusa e in movimento, una massa, un esercito silenzioso e furtivo che nella notte trova il momento migliore per attaccare la fortezza del potere dell’uomo Rosso del Fuoco. In questo caso ho prestato molta attenzione al posizionamento di ogni singolo uomo nero, cercando di rendere un quadro prospettico visto sia dall’acqua che frontalmente, quasi apparentemente confuso, per moltiplicare e massimizzare l’effetto di una massa in movimento, un esercito di uomini formica nel perpetuo movimento istantaneo fotografato nella tridimensionalità dell’azione scultorea.

Infine la genesi dell’azione in questo caso si trova dentro l’acqua, elemento a me caro, e ideale da contrapporre alla fine con l’elemento opposto e complementare del fuoco. L’idea generale a cui presto molta attenzione è quella della moltiplicazione casuale, e naturale, dove si possa percepire un movimento, asimmetrico e naturale, che ricordi sia la manualità dell’uomo che la apparente caoticita e casualità della Natura che nella mia visione filosofica rappresenta al contrario di quanto appare, un Cosmos dentro il Chaos.

Per visitare la struttura: http://slurl.com/secondlife/SAS%20La%20Rochelle/97/127/22

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Exquisite Corpse Tower by Merlino Mayo & Shanti Yutani artists, Working Progress at SLife 7 Birthday


The “Exquisite Corpse Tower” project is an art installation and game creative procedure by Merlino Mayo and shanti Yutani at the Second Life 7 Birthday (opening 21-6-2010) SL7B

“Exquisite Corpse Tower” is an Art Installation built up with a Game Procedure that originates from a famous Surrealist game, so here we would like to show the idea of a composition where the creative process will be perfectly shared between two artists into virtual worlds of Second Life. As the original concept of the ‘game’, we will being allowed to see the end of what the previous has done, adding his work to the built structure as a growing tower 3d, in the previously selected space, level after level just to the end of prims and days; Each last step, will be hidden using “red or blue” temporary boxes, except for the final parts showed as visible slices with end shapes and colors. We will celebrate the comunication and the new Digital Surrealism.

You can visit it from here:

http://slurl.com/secondlife/SL7B%20Marvelous/54/247/22

http://sl7b.wordpress.com/2010/06/30/day-10-of-sl7b-wednesday-june-30/

When you’ll visit the E.C.Tower remember to put sounds on, and fly into the structure slowly. Each turn level is made from Merlino and Shanti with different features, sounds, lights, colors, sensors, ect.

If you like to built your Exquisite Corpse Tower you can use these simple rules or make your own variations.

The RULES of the “Exquisite Corpse Tower” Game Project at Second Life 7 Birthday:

a) 2 players

b) We had a start lot made of 30×30 meters with a 234 prims.
It is our sheet of paper.

c) We will create a Tower 70 meters high, 7 levels. Each Level is composed from 4 cubes (10x10mt each) in 2 colors. Colors must be alternate. One player has got one color, blue or red.

d) Each Level is composed of 2 turns for player, in his turn the player can rez 16 prims splitted as he like in the space of 2 standard cubes of 10x10mt. The start is from quote Zero mts, and go to high growing till 70 mts.

e) Is permitted to go out a bit of our cube, this could give some little refer points to the other player.

f) Empty the mind and start to built fast as possible, with prims, colors, sounds, ect.

g) Numbers:
16 prims x 7 levels = 112 total prim for 1 player
The player can split 16 as he like, but needs at least to left 1 prim in 1 cube, its possible to avoid use of 2 prims max for turn but these are not usable for next turns but just for final decorations.

224 total prims for both 1 game.
Left prims will be used to built signs, info-givers, plants, ect.

h) At the end of each turn the player must take his 2 cubes completely opaque to hide his work. The game start from zero meters to 70 meters. At the end of the 14 turns, players will take off the cubes red and blu so the World can see the whole Installation! This is a very exciting moment for the players!

Let’s Roll!

by Merlino Mayo & shanti Yutani

Special Thanks to:
André Breton, Yves Tanguy, Marcel Duchamp, Jacques Prévert, Benjamin Peret, Pierre Reverdy, Max Morise, Joan Miró, Man Ray, Simone Collinet, Tristan Tzara, Georges Hugnet, René Char, Paul Éluard, and Nusch Éluard.

To better understand the old famous game here you see some Reference Links:

http://www.drawandfoldover.com/

http://www.exquisitecorpse.com/definition/

http://jabcstudio.com/pages/corpse.php

http://www.babellibrary.com/cadavreexquis.cfm

http://read.gov/exquisite-corpse/

Something more about our working progress:

Following here you can see a slow flickr show about the steps of the working progress we did in SL7B to built our Equisite Corpse Tower, first it starts with the transparent structure with Red and Blue boxes (10×10 each) and after you can notice the boxes become opaque with just little art parts going out.

It was not simple to find each game turn of construction the same place from where to snapshot.

At last steps you can see the cubes Red and Blue go away and left the scene to the real final structure construction, it was a great moment for us! We didn’t knew how it will look finally! And we were so proud of the final result and we didn’t imagine a so good balance into the many different scultures. For us a great and intersting final effect.

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